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Paul Meyer
Paul Meyer
Game Art Student
Paris, France

Summary

I would like to keep on going in the video game industry with my skills revolving around graphic design, audiovisual, communication and project management.

Skills

2D AnimationMotion Graphics3D Animation3D ModelingGraphic DesignPixel Art

Software proficiency

After Effects
After Effects
Premiere
Premiere
Photoshop
Photoshop
Illustrator
Illustrator
InDesign
InDesign
Vegas Pro
Vegas Pro
Unity
Unity
Blender
Blender
3ds Max
3ds Max

Reel

Productions

  • Logo
    • Video Game
      West of Time
    • Year
      2019
    • Role
      Lead artist
    • Company
      Bottle Break (fictive)
  • Demo2
    • Video Game
      DevHunting (Game Jam)
    • Year
      2018
    • Role
      Lead artist
    • Company
      Institute of Internet & Multimedia
  • Background waow
    • Video Game
      Vaporwave (Student Project)
    • Year
      2018
    • Role
      Character Designer & Animator
    • Company
      1Cube (Fictive)
  • Screen2
    • Video Game
      VR Project
    • Year
      2018
    • Role
      Game designer & Sound designer
    • Company
      University Institute of Technology of Tarbes

Experience

  • Graphic designer, Video editor & Web designer at Agence Touristique des Vallées de Gavarnie
    Argelest-Gazost, France
    April 2018 - June 2018

    Building and management of a professional website.

    Graphic design and video making for social networks communication.

  • Web developper & Web designer at Prosoluce
    Région de Tarbes, France
    February 2017 - March 2017

    PHP programming and design of a professional website.

  • Founder, Community manager & Developper at Roleplay communities
    France
    May 2015 - March 2016

    Management of an online community, communication, game design and modding for the Garry's mod game in lua language.